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killslasher

Age/Gender: n/a, Male

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Sign-Up Date:
12/1/07

Level: 18
Aura: Light

Rank: Police Lieutenant
Blams: 502
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Rank #: 4,384

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Exp. Points: 3,240 / 3,600
Exp. Rank #: 7,968
Voting Pow.: 5.95 votes

BBS Posts: 2,397 (3.16 per day)
Flash Reviews: 75
Music Reviews: 52
Trophies: 0
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All Flash Reviews

75 Reviews | 29 w/ Responses

Page: [ 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 ]


Score: 7
Bullet Hell Concept

"Good luck on finishing this."

date: March 7, 2009

Well, this game lacks only a few things. Such as a point, like missions, or maybe dying. But then again, it's in progress. When building the finished version, maybe you could add harder enemies once you earn more points, or possibly even be able to buy upgrades with the points you have. But most of all, you should be able to die.

I liked playing the game though. I like it when you keep shooting at an enemy while dodging the attacks, until it blows up. And I enjoy it when the enemy blows up. Good work, and I hope you finish up soon! Oh and also, sounds would be nice as well.

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Score: 7
Stuck

"Great, but could be better."

submission: Stuck
date: March 6, 2009

Maybe if you want to update it, put a sequel, or just make it better, you could possibly make the game more visually appealing. In most animations, the player was the same picture the whole time. Maybe, you could make a different symbol that is animated for each animation. For example, when running to a different location, you could make a symbol that represents him running, instead of standing. Also, you could possibly speed the frame rate up a bit, I found each animation pretty long. And finally, you could get a better user interface. By which I mean, instead of arrows around the character, you could maybe put different buttons at the bottom left hand corner, and replace them with a grayed out graphic symbol for when the move isn't available. If you make the buttons like that, you could possibly lighten up the colors when the mouse hovers over them, for more immersive gameplay. Those are my suggestions.

Onto the better side of this game, I really liked the plot. I've played a few games like this before, but I kinda liked the idea of escaping from a cave. I liked the rope idea, how you drag it first, and then hang from it. So, this game has a lot of potential. Great job on this!

March 6, 2009

Author's Response:

I initially wanted to do more in regards of animating it, but a few bugs really ate away at the time I set aside to work on this project. I really like your Idea about the buttons in the corner tho. I am really glad you enjoyed this and thanks for the detailed review.

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Score: 8
Glide

"A very ideal purpose."

submission: Glide
date: March 3, 2009

This could possibly lead to one of my most preferred game types of all. I enjoy physics games, and this kind of has that aspect in it. When the gaseous figure collides with other shapes, it presses against them and deforms. Now that would be a completely AWESOME Physics engine. What would improve this game, is adding more variety, and quality. You could kind of add some lighting, backgrounds, and all that. For variety, you could add more playable figures, game types, or more other figures that you collide into. This is already great. And has loads of potential. Keep it up!

March 3, 2009

Author's Response:

Awesome review! I too LOVE physics games... but i could never figure out how to make a good one! I do like a lot of your other ideas and I enjoy reading your reactions to the different effects I added into the game!

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Score: 9
Clay Zone Promo

"Great try!"

submission: Clay Zone Promo
date: October 16, 2008

Well, I can't say it was perfect, though I can see the purpose of this joke. As a previous comment said, I slightly agree that your clay figures are a bit sloppy. And easier way to fix that, is to try using a sander on it, Might even the spaces up a bit. I think that maybe you should have extended the film, it was only a minute or so long, and those who would find this humorous would want more. But still, I enjoyed the topic on what the figures mentioned. Great job, and make more!

October 16, 2008

Author's Response:

Thanks dude. I do plan to make more.

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Score: 8
Pimp My Stickman

"Original, and creative."

submission: Pimp My Stickman
date: July 16, 2008

This, is a great flash all around! It's choice to dress up is very large! I liked the quality of it, and the variety. Maybe you could expand the screen, therefore, allowing you to put more items, or perhaps sort it out, so that you can put even more items! And I always like shading on objects, that would be great too.

But anyway, really nice flash! Great job!

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Score: 9
Hay Wars

"Great!"

submission: Hay Wars
date: July 16, 2008

I really liked this, you acted out great, and edited it too. Also, you put all the sounds, how many blasts were there? That would be a pretty large amount of sounds, along with the more than just 1 music tracks. It was also hilarious how they were fighting right next to eachother, then got bigger guns. Great job,it was slightly short though, but still, nice!

July 16, 2008

Author's Response:

Yeah, the sound wasn't too hard to sync up, but making each individual laser was hard I'm sure. That wasn't me that did that part though, my friend did that. Yeah it was short, but if it was too much longer the loading time would of probably been too long and it would of taken a lot more editing. Thanks for the great review!

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Score: 8
101:Nut

"Great game!"

submission: 101:Nut
date: July 14, 2008

I loved the concept and idea of the game, how it's a nice short way to pass the time. I also liked how his face turns different colors, and also, the humor at the end. What you could add is a bit better graphics, such as a bit of shading, but other than that, it's great!

July 18, 2008

Author's Response:

i had to leave so i didnt have much time but im back. I DROPED OUT!!! W00T!!!! the background has awesome though

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Score: 9
SSBB: Pit's Wii Remote

"Nice!"

date: June 6, 2008

I did get a little laugh in the end, also, I liked the frame rate, it was excellent. And the graphics were great! You must have put lots of thought and effor into this, because I give you a 9, only because it was a bit too short. Great flash!

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Score: 8
D-Struction

"Nice!"

submission: D-Struction
date: June 6, 2008

I like games like these. It had great coding, and atleast decent graphics. But, I really just liked the gameplay, nice job. The only problem, is, the physics, I think you need it a bit more smooth, then the second only problem, is length, it was a bit short. Maybe you should add more. But, that's really all you need for a 10 from me. Great job, I hope you make some second one or something!

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Score: 7
Meteor 2

"Could've been better."

submission: Meteor 2
date: June 6, 2008

This was pretty good, and I enjoyed it while it lasted. The awesome frame rate forced your mind to keep watching, as the storyline was pretty predictable after you saw that, well, what to me seems to be some chicken leg. So, that really pulls you in to watch more.

The only thing is, when I said "to watch more", it was too short. So I couldn't. Really, if you actually completed it, that would give you a 10 from me. But good anyway!

June 6, 2008

Author's Response:

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