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All Flash Reviews
75 Reviews | 29 w/ Responses
As the title says, too short. Maybe it was meant to be like that, but I would enjoy watching it longer. Other than that, I liked the audio, and your style of art.
Author's Response:
thanks
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The structure and animations of the figures were a bit stiff. For example, the figure would compress itself vertically as a substitute for crouching. But other than that, awesome! The audio worked well for this, and I liked how this animation was supposed to look like. The ending was appealing as well. So, this is good enough, but could be made better concerning how the madness guys would move.
Author's Response:
Thanks!
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"Awesome game that could use some polishing."
Great game! I enjoyed dodging the stones and it actually felt pretty, addicting. For the tutorial, I was pretty confused though. There was some text saying "I've read it go on". But I couldn't understand that I was supposed to click that to continue. Maybe you could add a small colored rectangle around the text, to make it look more like a button. It could have also used at least one shade, to make it look even nicer while I eat the stones. I really liked this game though. Mostly the environment. I liked playing as the smiley face, in a quiet field. And dodging the rocks, as I said before, was actually addicting. It could be better at some points, but overall, this game is very great! Magnificent job!
Author's Response:
thank you ive made a box around the "go on" and "go back" now :)
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Maybe if you want to update it, put a sequel, or just make it better, you could possibly make the game more visually appealing. In most animations, the player was the same picture the whole time. Maybe, you could make a different symbol that is animated for each animation. For example, when running to a different location, you could make a symbol that represents him running, instead of standing. Also, you could possibly speed the frame rate up a bit, I found each animation pretty long. And finally, you could get a better user interface. By which I mean, instead of arrows around the character, you could maybe put different buttons at the bottom left hand corner, and replace them with a grayed out graphic symbol for when the move isn't available. If you make the buttons like that, you could possibly lighten up the colors when the mouse hovers over them, for more immersive gameplay. Those are my suggestions.
Onto the better side of this game, I really liked the plot. I've played a few games like this before, but I kinda liked the idea of escaping from a cave. I liked the rope idea, how you drag it first, and then hang from it. So, this game has a lot of potential. Great job on this!
Author's Response:
I initially wanted to do more in regards of animating it, but a few bugs really ate away at the time I set aside to work on this project. I really like your Idea about the buttons in the corner tho. I am really glad you enjoyed this and thanks for the detailed review.
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This could possibly lead to one of my most preferred game types of all. I enjoy physics games, and this kind of has that aspect in it. When the gaseous figure collides with other shapes, it presses against them and deforms. Now that would be a completely AWESOME Physics engine. What would improve this game, is adding more variety, and quality. You could kind of add some lighting, backgrounds, and all that. For variety, you could add more playable figures, game types, or more other figures that you collide into. This is already great. And has loads of potential. Keep it up!
Author's Response:
Awesome review! I too LOVE physics games... but i could never figure out how to make a good one! I do like a lot of your other ideas and I enjoy reading your reactions to the different effects I added into the game!
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Well, I can't say it was perfect, though I can see the purpose of this joke. As a previous comment said, I slightly agree that your clay figures are a bit sloppy. And easier way to fix that, is to try using a sander on it, Might even the spaces up a bit. I think that maybe you should have extended the film, it was only a minute or so long, and those who would find this humorous would want more. But still, I enjoyed the topic on what the figures mentioned. Great job, and make more!
Author's Response:
Thanks dude. I do plan to make more.
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I really liked this, you acted out great, and edited it too. Also, you put all the sounds, how many blasts were there? That would be a pretty large amount of sounds, along with the more than just 1 music tracks. It was also hilarious how they were fighting right next to eachother, then got bigger guns. Great job,it was slightly short though, but still, nice!
Author's Response:
Yeah, the sound wasn't too hard to sync up, but making each individual laser was hard I'm sure. That wasn't me that did that part though, my friend did that. Yeah it was short, but if it was too much longer the loading time would of probably been too long and it would of taken a lot more editing. Thanks for the great review!
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I loved the concept and idea of the game, how it's a nice short way to pass the time. I also liked how his face turns different colors, and also, the humor at the end. What you could add is a bit better graphics, such as a bit of shading, but other than that, it's great!
Author's Response:
i had to leave so i didnt have much time but im back. I DROPED OUT!!! W00T!!!! the background has awesome though
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This was pretty good, and I enjoyed it while it lasted. The awesome frame rate forced your mind to keep watching, as the storyline was pretty predictable after you saw that, well, what to me seems to be some chicken leg. So, that really pulls you in to watch more.
The only thing is, when I said "to watch more", it was too short. So I couldn't. Really, if you actually completed it, that would give you a 10 from me. But good anyway!
Author's Response:
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The graphics were pretty good! I liked them a lot.
and the animation was awesome.
You might want to make it a bit longer though next time, I would enjoy seeing more.
Author's Response:
Okay.
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